Steel Legions

The third and smallest project I was part of at Splitscreen Studios was "Steel Legions" an pvp driven free2Play game with fast paced 3D action.

I was responsible for the concept of a feature that would give the endgame a bit more use than the Initial concept had, so that Players would not grind resources endless times, but invest them for the battle. The result were the deployable turrets which could be used to control areas or the map and block the path or enemy players.

Another bigger subproject was the complete rebalance of the player strengh wich resulted in an doubled levelcap to match values and keep the players into the gameloop other a longer period while not beein too under or overpowered against competitors.